Wow Patch 1121 Talent Calculator
WoW Cataclysm Talent Calculator. Shaman 0/0/0 — 0 / 41 Used points — Level 1. Teoriya veroyatnosti reshebnik chudesenko. Reset Change View Other Button Update. Elemental - 0. Enchancement - 0. Restoration - 0. A spellcaster who harnesses the destructive forces of nature and the elements. Talent Calculator Maps Guides Latest Comments Latest Screenshots Tooltips for your site. Tools Talent Calculator. Choose a class: Help. Import Summary Restore.
Lace your Wildfire Bomb with extra reagents, randomly giving it one of the following enhancements each time you throw it: Shrapnel Bomb: Shrapnel pierces the targets, causing Raptor Strike and Carve to apply a bleed for 9 sec that stacks up to 3 times. Pheromone Bomb: Kill Command has a 100% chance to reset against targets coated with Pheromones. Volatile Bomb: Reacts violently with poison, causing an extra explosion against enemies suffering from your Serpent Sting and refreshes your Serpent Stings.
Doom wrote:Sadly it seems that there's no calculator for pre-1.12 talents. Only using internet time machine on wowprovider.com allows for a few glimpses on those.
Why do you need them? The game uses 1.12 client so these are accurate, however the data on the item and content is pre-1.12 Curiosity/Information. They'd be helpful to understand why the 31 talent point in protection prior to shield slam was useless, and therefore tanks used to get 11 points till last stand, and then put the rest in fury to get Deathwish for fear immunity vs Magmadar. Or why the dmg of 1 handers was seemingly very poor compared to 2handers prior to 1.7 or 1.8, and that's why warrior dps relied on 2handers. Francevfr brest guipavas lfrb la. Or how balanced worked prior to moonkin form. I used to check them time after time when I played WoW before this server (c.a 2011 or before). Doom wrote:Sadly it seems that there's no calculator for pre-1.12 talents.
Only using internet time machine on wowprovider.com allows for a few glimpses on those. Why do you need them? The game uses 1.12 client so these are accurate, however the data on the item and content is pre-1.12 Curiosity/Information. They'd be helpful to understand why the 31 talent point in protection prior to shield slam was useless, and therefore tanks used to get 11 points till last stand, and then put the rest in fury to get Deathwish for fear immunity vs Magmadar. Or why the dmg of 1 handers was seemingly very poor compared to 2handers prior to 1.7 or 1.8, and that's why warrior dps relied on 2handers. Or how balanced worked prior to moonkin form.
I used to check them time after time when I played WoW before this server (c.a 2011 or before). Ah I see, why not do Internet archive then?